lanturn
#171Types
- water
- electric
Abilities
water absorb (hidden)
Absorbs water moves, healing for 1/4 max HP.
Whenever a water-type move hits this Pokémon, it heals for 1/4 of its maximum HP, negating any other effect on it. Water moves will ignore this Pokémon's substitute.
illuminate
Doubles the wild encounter rate.
Overworld: If the lead Pokémon has this ability, the wild encounter rate is doubled. This ability has no effect in battle.
volt absorb
Absorbs electric moves, healing for 1/4 max HP.
Whenever an electric-type move hits this Pokémon, it heals for 1/4 of its maximum HP, negating any other effect on it. This ability will not take effect if this Pokémon is ground-type and thus immune to Electric moves. Electric moves will ignore this Pokémon's substitute. This effect includes non-damaging moves, i.e. thunder wave.
Stats
| Stat | Base | Proportion of max |
| Spe | 67 | |
|---|---|---|
| SpD | 76 | |
| SpA | 76 | |
| Def | 58 | |
| Atk | 58 | |
| HP | 125 |
Moves
By level-up
| lvl | Move | Type | Cat | Power | Acc |
| 0 | stockpile | normal | st | ||
| 0 | spit up | normal | sp | 100% | |
| 0 | swallow | normal | st | ||
| 1 | supersonic | normal | st | 55% | |
| 1 | thunder wave | electric | st | 90% | |
| 1 | bubble | water | sp | 40 | 100% |
| 1 | stockpile | normal | st | ||
| 1 | spit up | normal | sp | 100% | |
| 1 | swallow | normal | st | ||
| 1 | electro ball | electric | sp | 100% | |
| 1 | eerie impulse | electric | st | 100% | |
| 1 | spotlight | normal | st | ||
| 6 | thunder wave | electric | st | 90% | |
| 9 | electro ball | electric | sp | 100% | |
| 12 | water gun | water | sp | 40 | 100% |
| 17 | confuse ray | ghost | st | 100% | |
| 20 | bubble beam | water | sp | 65 | 100% |
| 23 | spark | electric | ph | 65 | 100% |
| 29 | signal beam | bug | sp | 75 | 100% |
| 33 | flail | normal | ph | 100% | |
| 37 | discharge | electric | sp | 80 | 100% |
| 43 | take down | normal | ph | 90 | 85% |
| 47 | aqua ring | water | st | ||
| 51 | hydro pump | water | sp | 110 | 80% |
| 54 | ion deluge | electric | st | ||
| 58 | charge | electric | st |
By machine
| Move | Type | Cat | Power | Acc |
| surf | water | sp | 90 | 100% |
| ice beam | ice | sp | 90 | 100% |
| blizzard | ice | sp | 110 | 70% |
| hyper beam | normal | sp | 150 | 90% |
| thunderbolt | electric | sp | 90 | 100% |
| thunder wave | electric | st | 90% | |
| thunder | electric | sp | 110 | 70% |
| toxic | poison | st | 90% | |
| double team | normal | st | ||
| waterfall | water | ph | 80 | 100% |
| rest | psychic | st | ||
| substitute | normal | st | ||
| protect | normal | st | ||
| swagger | normal | st | 85% | |
| attract | normal | st | 100% | |
| sleep talk | normal | st | ||
| return | normal | ph | 100% | |
| frustration | normal | ph | 100% | |
| hidden power | normal | sp | 60 | 100% |
| rain dance | water | st | ||
| hail | ice | st | ||
| facade | normal | ph | 70 | 100% |
| giga impact | normal | ph | 150 | 90% |
| charge beam | electric | sp | 50 | 90% |
| round | normal | sp | 60 | 100% |
| scald | water | sp | 80 | 100% |
| volt switch | electric | sp | 70 | 100% |
| wild charge | electric | ph | 90 | 100% |
| confide | normal | st | ||
| dazzling gleam | fairy | sp | 80 | 100% |