throh

#538

Types

  • fighting

Abilities

  • mold breaker (hidden)

    Bypasses targets' abilities if they could hinder or prevent a move.

    This Pokémon's moves completely ignore abilities that could hinder or prevent their effect on the target. For example, this Pokémon's moves ignore abilities that would fully negate them, such as water absorb; abilities that would prevent any of their effects, such as clear body, shell armor, or sticky hold; and abilities that grant any general protective benefit, such as simple, snow cloak, or thick fat. If an ability could either hinder or help this Pokémon's moves, e.g. dry skin or unaware, the ability is ignored either way. Abilities that do not fit this description, even if they could hinder moves in some other way, are not affected. For example, cursed body only affects potential future uses of the move, while liquid ooze and shadow tag can only hinder a move's effect on the user. This ablity cannot ignore type or form changes granted by abilities, for example color change or forecast; nor effects that were caused by abilities but are no longer tied to an ability, such as the rain from drizzle. This ability cannot ignore multitype at all. An ability ignored by this ability is only nullified while the move is being used. For example, this Pokémon's moves can paralyze a Pokémon with limber, but Limber will activate and heal the paralysis immediately thereafter, and this Pokémon's spikes are not affected by this ability after they have been placed. When this Pokémon enters battle, all participating trainers are notified that it has this ability. This ability functions identically to teravolt and turboblaze.

  • inner focus

    Prevents flinching.

    This Pokémon cannot flinch.

  • guts

    Increases Attack to 1.5× with a major status ailment.

    Whenever this Pokémon is asleep, burned, paralyzed, or poisoned, it has 1.5× its Attack. This Pokémon is not affected by the usual Attack cut from a burn. This bonus does not count as a stat modifier.

Stats

StatBaseProportion of max
Spe45
SpD85
SpA30
Def85
Atk100
HP120

Moves

By level-up

lvlMoveTypeCatPowerAcc
1bindnormalph1585%
1leernormalst100%
1focus energynormalst
1bidenormalph
1mat blockfightingst
5seismic tossfightingph100%
9vital throwfightingph70
13revengefightingph60100%
17storm throwfightingph60100%
21body slamnormalph85100%
25bulk upfightingst
29circle throwfightingph6090%
33endurenormalst
37wide guardrockst
41superpowerfightingph120100%
45reversalfightingph100%

By machine

MoveTypeCatPowerAcc
earthquakegroundph100100%
toxicpoisonst90%
double teamnormalst
restpsychicst
rock sliderockph7590%
substitutenormalst
protectnormalst
swaggernormalst85%
attractnormalst100%
sleep talknormalst
returnnormalph100%
frustrationnormalph100%
hidden powernormalsp60100%
rain dancewaterst
sunny dayfirest
facadenormalph70100%
tauntdarkst100%
brick breakfightingph75100%
rock tombrockph6095%
bulk upfightingst
paybackdarkph50100%
flingdarkph100%
poison jabpoisonph80100%
focus blastfightingsp12070%
giga impactnormalph15090%
stone edgerockph10080%
grass knotgrasssp100%
low sweepfightingph65100%
roundnormalsp60100%
bulldozegroundph60100%
work upnormalst
confidenormalst