togedemaru
#777Types
- electric
- steel
Abilities
sturdy (hidden)
Prevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP.
When this Pokémon is at full HP, any hit that would knock it out will instead leave it with 1 HP. Regardless of its current HP, it is also immune to the one-hit KO moves: fissure, guillotine, horn drill, and sheer cold. If this Pokémon is holding a focus sash, this ability takes precedence and the item will not be consumed.
lightning rod
Redirects single-target electric moves to this Pokémon where possible. Absorbs Electric moves, raising Special Attack one stage.
All other Pokémon's single-target electric-type moves are redirected to this Pokémon if it is an eligible target. Other Pokémon's Electric moves raise this Pokémon's Special Attack one stage, negating any other effect on it, and cannot miss it. If the move's intended target also has this ability, the move is not redirected. When multiple Pokémon with this ability are possible targets for redirection, the move is redirected to the one with the highest Speed stat, or, in the case of a tie, to a random tied Pokémon. follow me takes precedence over this ability. If the Pokémon is a ground-type and thus immune to Electric moves, its immunity prevents the Special Attack boost.
iron barbs
Damages attacking Pokémon for 1/8 their max HP on contact.
Whenever a move makes contact with this Pokémon, the move's user takes 1/8 of its maximum HP in damage. This ability functions identically to rough skin.
Stats
Stat | Base | Proportion of max |
Spe | 96 | |
---|---|---|
SpD | 73 | |
SpA | 40 | |
Def | 63 | |
Atk | 98 | |
HP | 65 |
Moves
By level-up
lvl | Move | Type | Cat | Power | Acc |
1 | tackle | normal | ph | 40 | 100% |
1 | thunder shock | electric | sp | 40 | 100% |
5 | defense curl | normal | st | ||
9 | rollout | rock | ph | 30 | 90% |
13 | charge | electric | st | ||
17 | spark | electric | ph | 65 | 100% |
21 | nuzzle | electric | ph | 20 | 100% |
25 | magnet rise | electric | st | ||
29 | discharge | electric | sp | 80 | 100% |
33 | zing zap | electric | ph | 80 | 100% |
37 | electric terrain | electric | st | ||
41 | wild charge | electric | ph | 90 | 100% |
45 | pin missile | bug | ph | 25 | 95% |
49 | spiky shield | grass | st | ||
53 | fell stinger | bug | ph | 50 | 100% |
By machine
Move | Type | Cat | Power | Acc |
thunderbolt | electric | sp | 90 | 100% |
thunder wave | electric | st | 90% | |
thunder | electric | sp | 110 | 70% |
toxic | poison | st | 90% | |
double team | normal | st | ||
reflect | psychic | st | ||
rest | psychic | st | ||
substitute | normal | st | ||
thief | dark | ph | 60 | 100% |
protect | normal | st | ||
swagger | normal | st | 85% | |
attract | normal | st | 100% | |
sleep talk | normal | st | ||
return | normal | ph | 100% | |
frustration | normal | ph | 100% | |
hidden power | normal | sp | 60 | 100% |
facade | normal | ph | 70 | 100% |
gyro ball | steel | ph | 100% | |
u turn | bug | ph | 70 | 100% |
payback | dark | ph | 50 | 100% |
fling | dark | ph | 100% | |
poison jab | poison | ph | 80 | 100% |
giga impact | normal | ph | 150 | 90% |
grass knot | grass | sp | 100% | |
charge beam | electric | sp | 50 | 90% |
round | normal | sp | 60 | 100% |
volt switch | electric | sp | 70 | 100% |
work up | normal | st | ||
wild charge | electric | ph | 90 | 100% |
confide | normal | st |