venonat

#48

Types

  • bug
  • poison

Abilities

  • run away (hidden)

    Ensures success fleeing from wild battles.

    This Pokémon is always successful fleeing from wild battles, even if trapped by a move or ability.

  • tinted lens

    Doubles damage inflicted with not-very-effective moves.

    This Pokémon deals twice as much damage with moves that are not very effective against the target.

  • compound eyes

    Increases moves' accuracy to 1.3×.

    This Pokémon's moves have 1.3× their accuracy. This ability has no effect on the one-hit KO moves (fissure, guillotine, horn drill, and sheer cold). Overworld: If the first Pokémon in the party has this ability, the chance of a wild Pokémon holding a particular item is raised from 50%, 5%, or 1% to 60%, 20%, or 5%, respectively.

Stats

StatBaseProportion of max
Spe45
SpD55
SpA40
Def50
Atk55
HP60

Moves

By level-up

lvlMoveTypeCatPowerAcc
1tacklenormalph40100%
1disablenormalst100%
1foresightnormalst
5supersonicnormalst55%
11confusionpsychicsp50100%
13poison powderpoisonst75%
17psybeampsychicsp65100%
23stun sporegrassst75%
25signal beambugsp75100%
29sleep powdergrassst75%
35leech lifebugph80100%
37zen headbuttpsychicph8090%
41poison fangpoisonph50100%
47psychicpsychicsp90100%

By machine

MoveTypeCatPowerAcc
solar beamgrasssp120100%
toxicpoisonst90%
psychicpsychicsp90100%
double teamnormalst
leech lifebugph80100%
restpsychicst
substitutenormalst
thiefdarkph60100%
protectnormalst
sludge bombpoisonsp90100%
swaggernormalst85%
attractnormalst100%
sleep talknormalst
returnnormalph100%
frustrationnormalph100%
hidden powernormalsp60100%
sunny dayfirest
facadenormalph70100%
venoshockpoisonsp65100%
roundnormalsp60100%
confidenormalst
infestationbugsp20100%